Hello, my name is Morgan. I draw a bit.
posting mostly wip's, sketches and game screenshots here
text posts have a "spam" tag, in case you wish to filter them.
- TERA toons -
- deviantart gallery -
t a g s : -my art
Guild Wars 2
-HEROES of M&M
# blade and soul
# why is my internet dying all the time now / weeps
# wow im so sorry I didn't answer to some super nice people for like...a few weeks.
# im a shitty friend ugh
# /head desk
I will answer the rest of the asks/private messages once I am done with an assignment and bumming around— please bear with me QQ; —thank you;;;
also, to the person who didn’t see the next page button, it is right below the description box and tags on the right side of the layout. A small arrow with a “1 out of x” next to it.
…I adore your stylish artwork and I do not know why would you want to know these things..
I don’t know if I can explain it well, but I will try. I am using Adobe Photoshop CS5, so all of the options are referring to that program.
After I am done with a portion of stages of painting an area I move on to adding sharper edges with a small brush. Pinpointing the places which I want to pop out and then detailing it; for this I use a much lighter colour and even white at edges (in pictures with lineart it will make the dark lines seem sharper if placed closely. i always place that layer above the lineart if there is one). <- I think that this is the biggest factor for the sharp look.
^ here I didn’t work on it to appear clean from up close
At some point I will flatten the image and play around with curves and exposure effect layers;
I’ll show an example on a detailed game screenshot:
duplicating an image and editing it with High Pass (small radius) then setting it on Vivid Light makes the picture more crispy too. In case of smaller or resized images Sharpen Edges can give a nice outcome.
of course some areas should be removed and other blurred, because “as is” the eye doesn’t have a place to “rest” on.
for the “3D”-ish effect I copy an image state and flatten it, then move it’s channels (usually red, but it depends) a little then move the edited image on-top of the original and erase areas that I don’t want and adjust opacity of the overall layer. I repeat this if I want a different effect on different places. Later painting on top of it more, if needed, to not make it look so tacked on.
Suppose that using vivid cyan/blues in contrast with magentas/reds also makes the image appear like this a bit more and I tend overuse them… Probably not the best thing to do;;;
At times I do some of those things at the very end, but sometimes somewhere near the start, after placing out the base colours to work on that from the beginning.
^ sketch where I already messed with exposure/curves
I don’t have a tidy work process, sorry!
honestly do not know how to make this shorter ;; hope that the wall of text was a little bit helpful.
# i hate vector art programs.... / tears
# now sleep....zzz
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